Albin Counter-Gambit - Overview

Albin Counter-Gambit

Definition

The Albin Counter-Gambit is an ambitious reply to the Queen’s Gambit that begins with the moves 1.d4 d5 2.c4 e5 3.dxe5 d4. Instead of recapturing the c-pawn as in the Queen’s Gambit Declined or Accepted, Black immediately sacrifices a pawn in order to seize space, open lines for rapid piece development, and obtain a dangerous passed d-pawn.

Typical Move Order

Core sequence:

  1. 1.d4 d5
  2. 2.c4 e5 (Black counters in the centre)
  3. 3.dxe5 d4 (The trademark pawn thrust)

From this position the main continuations are:

  • 4.Nf3 Nc6 5.g3 (or 5.a3) — main line
  • 4.e3 — “Lasker Trap” line
  • 4.a3 — modern sideline aimed at restraining …Bb4+

Strategic Themes & Ideas

  • Passed d-pawn: The advance …d4-d3 can paralyse White’s centre and tie pieces to the blockade square d2.
  • Dark-squared play: Black often develops the bishop to e6 or g4, pressuring c4, e2, and h3.
  • King-side initiative: Rapid castling long (…O-O-O) allows rook lifts along the d-file and pawn storms with …h5–h4.
  • Material vs. activity: Black remains a pawn down, so swift, concrete play is essential; if the initiative fizzles, endgames favour White.

Historical Background

The gambit is named after Romanian master Adolf Albin, who introduced it in the late 19th century. His most famous outing was against Emanuel Lasker in New York 1893. Although Albin lost that game, his spirited opening impressed spectators and analysts alike, earning a permanent spot in opening theory.

The line enjoyed sporadic revivals by Alexander Morozevich in the early 2000s, who used it successfully in elite events, proving that it remains both sound and venomous at practical time-controls.

Illustrative Mini-Game

The celebrated “Lasker Trap” demonstrates Black’s tactical resources if White neglects development.


After 10…Qxh1 Black is up material and retains the dangerous d-pawn.

Modern Reference Game

Morozevich vs. Topalov, Linares 2001 — Black equalised comfortably and later won via a counter-attack, showing that even top grandmasters must treat the pawn sacrifice with respect.

Typical Plans for Both Sides

  • Black
    • Push the passed pawn to d3.
    • Castle long; place rooks on the d- and e-files.
    • Target c4 and e5 squares; swing pieces to the kingside.
  • White
    • Blockade the d-pawn with Nd2 and e3-e4.
    • Return material (c-pawn) if necessary to finish development safely.
    • Exploit the extra pawn in simplified positions.

Interesting Facts & Anecdotes

  • The Albin Counter-Gambit is the only major Queen’s Gambit line in which Black sacrifices a pawn as early as move three.
  • Despite its romantic origins, computer engines rate the gambit as roughly equal today, provided Black maintains activity.
  • Morozevich once quipped, “If you want to surprise a theoretician, meet 2.c4 with 2…e5. Their database preparation ends on move three!”
  • The rare Albin-Chatard Attack (with an early …f6) is an offshoot that has claimed several grandmaster scalps in rapid chess.

When to Use the Albin Counter-Gambit

Ideal for players who relish unbalanced, tactical middlegames and are comfortable defending slightly worse endgames if the initiative fades. Especially potent in rapid and blitz, where accurate defence of the passed d-pawn is difficult under time pressure.

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Last updated 2025-11-04